PreFission
From FaitH
Contents |
[edit]
Overview
[edit]
Units
All units (except explorers) have the exact same stats. Imps have a possibility of negating towers.
Starting Units
Explorer - 0 gold. Close Range: 1, Long Range: 1, Defense: 1 Unit Cost: 120, Building Cost: 24000, Unit per Building: 200 Special Ability: Explores land
Level 1 - Children - 500 gold
Level 2 - Imps - 1000 gold - Special Ability: Negates Towers
Level 3 - Demon - 1500 gold
Level 4 - Faery - 3000 gold
Level 5 - Ghoul - 4000 gold
Level 6 - Golem - 5000 gold
Level 7 - Summoner - 6000 gold
Level 8 - Kobold - 6000 gold
Level 9 - Succubus - 7000 gold
[Generic Unit] Close Range: 11, Long Range: 11, Defense: 11 Unit Cost: 200, Building Cost: 24000, Unit per Building: 200 Special Ability: [none] (With an exception to Imps)
Level 10
Mermaid - 8000 gold. Close Range: 0, Long Range: 0, Defense: 0 Unit Cost: 200, Building Cost: 24000, Unit per Building: 200 Special Ability: "I sit on a rock and am very worthless."
[edit]
Generals
[edit]
Start Up
[edit]
Army Configurations
[edit]
