Infinity
From FaitH
Contents |
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Overview
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Units
Starting Units
Goblin Grunt - 0 gold. Close Range: 2, Long Range: 2, Defense: 2 Unit Cost: 40, Building Cost: 12000, Unit per Building: 400 Special Ability: Explores land
13 - 0 gold.
Close Range: 20, Long Range: 20, Defense: 20
Unit Cost: 6500, Building Cost: 12000, Unit per Building: 400
Special Ability: Breeds more 13 in war
The Power Score of 13s is reduced
Level 5
Sorceress of Vayala - 7000 gold. Close Range: 0, Long Range: 4(18), Defense: 5 Unit Cost: 120, Building Cost: 26000, Unit per Building: 400 Special Ability: Gains an attack bonus [if Zorlock >= Sorceress of Vayala]
Zorlock - 7000 gold. Close Range: 0, Long Range: 6, Defense: 17 Unit Cost: 120, Building Cost: 26000, Unit per Building: 400 Special Ability: Gives Sorceress of Vayala an attack bonus
Level 8
Mind Sclavus - 10,000 gold.
Close Range: 4(13), Long Range: 0, Defense: 8
Unit Cost: 200, Building Cost: 20000, Unit per Building: 400
Special Ability: Gains an attack bonus [if 5*Mind Raper >= Mind Sclavus]
Trampling
Level 10
Mind Raper - 13,000 gold. Close Range: 8, Long Range: 0, Defense: 15 Unit Cost: 175, Building Cost: 18000, Unit per Building: 200 Special Ability: Gives Mind Sclavus an attack bonus
Level 14
Dark Monk of Vayala - 15,000 gold.
Close Range: 0, Long Range: 0, Defense: 25
Unit Cost: 4600, Building Cost: 24000, Unit per Building: 133
Special Ability: Negates Towers
Massive Healing [between 28 to 36 healing]
Level 15
Destroyer - 23,000 gold.
Close Range: 0, Long Range: 0, Defense: 20
Unit Cost: 1500, Building Cost: 20000, Unit per Building: 133
Special Ability: Destroys a building in offensive wars
[all destroyers are killed in the process]
Level 17
Midnight - 50,000 gold. Close Range: 20, Long Range: 20, Defense: 19 Unit Cost: 320, Building Cost: 40000, Unit per Building: 200 Special Ability: Trampling per 2 Midnight
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Generals
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Start Up
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Army Configurations
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Hints and Tips
Sorceress and Zorlocks are available at Location 3: The Slave Market. You'll need one or the other sooner or later.
